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Building Virtual Museum Exhibition System as a Medium
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Arts, Department of Game Design.ORCID iD: 0000-0002-5153-9036
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Arts, Department of Game Design.
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Arts, Department of Game Design.
2019 (English)In: 2019 IEEE 8th Global Conference on Consumer Electronics (GCCE 2019), IEEE , 2019Conference paper, Published paper (Refereed)
Abstract [en]

We have constructed a circulation system based on a proposed format of exhibition data in the virtual museum. The virtual museum is built with real-time computer graphics that a user can walk through and see displayed artworks. The circulation system of artworks and museum spaces is built on the internet which is similar to that of the e-book. We have successfully established a virtual exhibition system fulfilling the requirements to be a medium. The working system that we have developed is described.

Place, publisher, year, edition, pages
IEEE , 2019.
Keywords [en]
Virtual museum, media, e-book, computer graphics
National Category
Computer Systems
Research subject
Computer Science
Identifiers
URN: urn:nbn:se:uu:diva-398587OAI: oai:DiVA.org:uu-398587DiVA, id: diva2:1376064
Conference
2019 IEEE 8th Global Conference on Consumer Electronics (GCCE 2019), 15-18 October, 2019, Osaka, Japan
Available from: 2019-12-06 Created: 2019-12-06 Last updated: 2020-04-24Bibliographically approved

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http://www.ieee-gcce.org/2019/documents/GCCE2019_CFP.pdf

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Hayashi, MasakiBachelder, StevenNakajima, Masayuki

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