Investigation of Shapes and Colours as Elements of Character Design
2013 (Engelska)Självständigt arbete på grundnivå (kandidatexamen), 10 poäng / 15 hp
Studentuppsats (Examensarbete)
Abstract [en]
Character design is applied widely both in the game and movie industry. For character designers, it is essential to design intuitively and to avoid repeated and unfulfilling designs. To understand certain methodologies used in design, this degree project investigates if there are further limitations or considerations that need more attention when designing purposeful characters. To get an overview if culture, age and gender affect the choice of shapes and colour schemes of characters, as a method, the online survey was used providing results based on answers from 72 participants.
Ort, förlag, år, upplaga, sidor
2013. , s. 41
Nyckelord [en]
character, design, concept, shapes, colour, color
Nationell ämneskategori
Design Interaktionsteknik Mediateknik
Identifikatorer
URN: urn:nbn:se:uu:diva-208203OAI: oai:DiVA.org:uu-208203DiVA, id: diva2:651309
Ämne / kurs
Speldesign (HGO)
Utbildningsprogram
Speldesign och grafik, 180 hp (HGO)
Presentation
2013-09-05, Cramérgatan 3, Visby, 13:15 (Engelska)
Handledare
Examinatorer
2013-10-012013-09-252013-10-01Bibliografiskt granskad