This work explores the relationship between a robot's embodiment and people's ability to mimic its behavior. It presents a study in which participants were asked to mimic a 3D mixed-embodied robotic head and a 2D version of the same character. Quantitative and qualitative analysis were performed from questionnaires. Quantitative results show no significant influence of the character's embodiment on the self-assessed ability to mimic it, while qualitative ones indicate a preference for mimicking the robotic head.