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Assessment of Universal Design Principles for Analyzing Computer Games’ Accessibility
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Social Sciences, Department of Informatics and Media, Human-Computer Interaction.
2012 (English)Conference proceedings (editor) (Refereed)
Abstract [en]

Universal design is a significant topic of interest in the research of accessibility. However, to date there are no certain verification of these principles on the accessibility issues for computer games. In this paper the existing universal design principles were verified to assess accessibility in computer games. Quantitative analysis of collected data showed that some design principles are not really optimal for assessing computer games’ accessibility while other design principles were overlooked. The findings from this study take the argument of alternation of existing universal design principles further ahead and initializes the possibilities of developing accessible games design principles.

Place, publisher, year, edition, pages
Berlin Heidelberg: Springer , 2012.
, Computers Helping People with Special Needs, ISSN 0302-9743
Keyword [en]
Accessibility in Games, Universal Design, Design Principles for Accessible Games, Design, Inclusive Games Design
National Category
Human Aspects of ICT
Research subject
Human-Computer Interaction
URN: urn:nbn:se:uu:diva-187998DOI: 10.1007/978-3-642-31522-0_65ISBN: 978-3-642-31522-0OAI: oai:DiVA.org:uu-187998DiVA: diva2:576234
Available from: 2012-12-12 Created: 2012-12-12 Last updated: 2016-04-11

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Publisher's full texthttp://link.springer.com/chapter/10.1007%2F978-3-642-31522-0_65?LI=true
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