uu.seUppsala University Publications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Characters in Roleplaying Games: a study of the bond created between player and character
Gotland University, School of Game Design, Technology and Learning Processes.
2013 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

The bond between player and character as perceived by many, in pen-and-paper roleplaying games, is unrivalled in its emotional strength. This is an opinion shared by many hardcore enthusiasts across the globe. Personally I have never achieved a connection to any digital character that even closely resembles the intense affection I have felt for my pen-and-paper characters, and this baffles me. The goal with this thesis is to try and find exactly what pen-and-paper roleplaying games do differently.

The method used is qualitative interviews with students at Gotland University. The participants are experienced roleplayers in both the analogue and digital form. With their help I try to identify the reasons to why players get attached to pen-and-paper characters more than digital ones. The literature revolves around roleplaying and how we identify with characters in other media as well. The result shows that there are four distinct reasons to why players get attached to characters.

Place, publisher, year, edition, pages
2013. , 29 p.
Keyword [en]
roleplaying, character, digital roleplaying game/RPG, pen-and-paper roleplaying game/RPG.
National Category
Design Media Engineering
Identifiers
URN: urn:nbn:se:hgo:diva-1927OAI: oai:DiVA.org:hgo-1927DiVA: diva2:629655
Subject / course
Game Design
Educational program
Game Design and Programming
Supervisors
Examiners
Available from: 2013-06-19 Created: 2013-06-17 Last updated: 2013-07-01Bibliographically approved

Open Access in DiVA

Characters in Roleplaying Games(162 kB)376 downloads
File information
File name FULLTEXT01.pdfFile size 162 kBChecksum SHA-512
9c35a2611fce6ebddc4ed7ed2dd32f7c0d8b54f8a53048a567accf2bbea2ecdee0dcf5f8e2fedb4846432eaf7acedcf82084b76bc8cc1c71ce5d305bedb87806
Type fulltextMimetype application/pdf

Search in DiVA

By author/editor
Kallin, Dan
By organisation
School of Game Design, Technology and Learning Processes
DesignMedia Engineering

Search outside of DiVA

GoogleGoogle Scholar
Total: 376 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 574 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf