Morphology of a digital narrative: prototyping digital narratives using the theories of Vladimir Propp
Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
This paper will detail the prototyping and subsequent production of an digital narrative experience utilizing the theories of Vladimir Propp. The prototype will examine the theories detailed in Propps Morphology of the Folktale. It will implement Propps narrative functions according to a general scheme, connected by connectives. The prototype will dynamically generate narratives according to this scheme. Finally, this paper will draw conclusions about the advantages of a Propp-based system of narrative generation and the narratives produced compared to other digital narratives, such as hypertext.
Place, publisher, year, edition, pages
2013. , 42 p.
narrative, game design, digital narrative, narrative generation, prototyping
narrativ, speldesign, digitala narrativ, narrativ generering, prototypande
Design Media and Communication Technology
IdentifiersURN: urn:nbn:se:hgo:diva-1929OAI: oai:DiVA.org:hgo-1929DiVA: diva2:629810
Subject / course
Game Design and Programming
Berglund Rogert, JakobGunneng, HeddaMayes, Adam, Universitetsadjunkt i speldesign, ämnesansvarig i speldesign
Nakajima, Masayuki, Professor i datavetenskap med inriktning mot spelutveckling