uu.seUppsala University Publications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Virtual Museum with 3D Artifacts: Technology of Acquisition and Representation Pipeline
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Arts, Department of Game Design.
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Arts, Department of Game Design.
University of Angers, Industrial systems engineering school (IstiA).
University of Angers, Industrial systems engineering school (IstiA).
Show others and affiliations
2013 (English)In: Proceedings of CyberWorlds2013 / [ed] Conference Publishing Services (CPS), 2013Conference paper, Poster (with or without abstract) (Refereed)
Abstract [en]

We have been researching and developing 'Virtual Museum' in an extreme high-definition real-time computer graphics system with a resolution of 4K and 8K (Super Hi-Vision). We had first developed a functioning test system, which exhibited Japanese artifacts 'Ukiyoe' in 4K resolution. In this time, we have enhanced the virtual museum with a capability to exhibit 3D objects such as statues and archaeological items. In order to achieve this, the following technology is needed; 1) acquisition of 3D object with very high-resolution digitization for both geometry and texture data, 2) new representation technique to enable a user to walkthrough in the museum space and appreciate the artifacts with less stress. For 1), we have established the digitization pipeline converting a real object to the virtual object in the virtual space. And for 2), we have made a new walkthrough algorithm with a human gesture sensing device which enables a user to walkthrough by hand gesture. We have developed and demonstrated a prototype of the new virtual museum and have confirmed its functionality and usability. 

Place, publisher, year, edition, pages
2013.
Keyword [en]
Virtual museum, 3D digital artifacts, 4K/8K ultra high-resolution, CG, Walkthrough
National Category
Computer Systems
Research subject
Computer Science
Identifiers
URN: urn:nbn:se:uu:diva-210890OAI: oai:DiVA.org:uu-210890DiVA: diva2:664651
Conference
CyberWorlds2013, Oct. 21-23, 2013
Available from: 2013-11-15 Created: 2013-11-15 Last updated: 2013-11-15

Open Access in DiVA

No full text

By organisation
Department of Game Design
Computer Systems

Search outside of DiVA

GoogleGoogle Scholar

urn-nbn

Altmetric score

urn-nbn
Total: 421 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf