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Intelligent CG Making Technology and Intelligent Media
Gotland University, School of Game Design, Technology and Learning Processes.
2013 (English)In: ITE Transactions on Media Technology and Applications, ISSN 2186-7364, Vol. 1, no 1, 20-26 p.Article in journal (Refereed) Published
Abstract [en]

In this invited research paper, I will describe the Intelligent CG Making Technology, (ICGMT) productionmethodology and Intelligent Media (IM). I will begin with an explanation of the key aspects of theICGMT and a definition of IM. Thereafter I will explain the three approaches of the ICGMT. These approachesare the reuse of animation data, the making animation from text, and the making animation from natural spokenlanguage. Finally, I will explain current approaches of the ICGMT under development by the Nakajima laboratory.

Place, publisher, year, edition, pages
ITE , 2013. Vol. 1, no 1, 20-26 p.
Keyword [en]
CG
National Category
Computer Systems
Research subject
Computerized Image Processing
Identifiers
URN: urn:nbn:se:uu:diva-211635DOI: 10.3169/mta.1.20OAI: oai:DiVA.org:uu-211635DiVA: diva2:667735
Available from: 2013-11-27 Created: 2013-11-27 Last updated: 2013-11-27Bibliographically approved

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Nakajima, Masayuki

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Citation style
  • apa
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  • de-DE
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  • en-US
  • fi-FI
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  • nn-NB
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Output format
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