uu.seUppsala University Publications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
The making of a strategy game art guide: A case study
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Arts, Department of Game Design.
2014 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesisAlternative title
Skapandet av en grafikguide för Strategispel : En fallstudie (Swedish)
Abstract [en]

Literature and teaching books about how to make art for games have been accessible but thearea lacked covering of genre-specific game art. Game genres require different solutions forthe art in order to aid playability of the final product.

My game project, called DOMAINS was made with an outside team. The project together withmy first art guide about the cinematic platformer genre provided materials for the writing ofthe next game art guide. The old art guide was used as a template for the new guide, whichfocused on the strategy game genre.

This report contains the description of the process of making my second art guide, and thewhole The Strategy Game Art Guide itself.

It reviews both the successful and less successful implements in the game and will walk thereader through how the prior decisions were made and the consequences. It targets beginnersin the game development world.

Place, publisher, year, edition, pages
2014. , 85 p.
Keyword [en]
Game design, art guide, how to guide, book outline, game art, 2D graphics, strategy game
National Category
Design
Identifiers
URN: urn:nbn:se:uu:diva-217299OAI: oai:DiVA.org:uu-217299DiVA: diva2:692737
Subject / course
Game Design (HGO)
Educational program
Game Design and Graphics (HGO)
Presentation
2014-01-15, Convergent Media Lab, nb, Hus D (Studentcentrum), Uppsala universitet - Campus Gotland, Cramérgatan 3, 621 67, Visby, 09:00 (English)
Supervisors
Examiners
Available from: 2014-02-05 Created: 2014-01-31 Last updated: 2014-02-05Bibliographically approved

Open Access in DiVA

The making of a strategy game art guide(11394 kB)3096 downloads
File information
File name FULLTEXT01.pdfFile size 11394 kBChecksum SHA-512
3333d45ab3545b6b41fa4e2e051b9402a3352152bf2074b4dc27a804098d4122045407785371a59bc8383e1baf4168ab7c0d0135323bd89682d4253db82475a1
Type fulltextMimetype application/pdf

By organisation
Department of Game Design
Design

Search outside of DiVA

GoogleGoogle Scholar
Total: 3097 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 868 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf