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Karaktärsskapandets potential och begränsningar
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Arts, Department of Game Design.
2014 (Swedish)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesisAlternative title
Character Creation; a Potential and Limitations (English)
Abstract [en]

This project report describes a supplement for character creation in a tabletop role-playing game “Dragons and Demons." The purpose of this project is to improve the character creation for the players’ trough the narrative elements such as character’s background story. The applied qualitative methods such as a test panel and a questionnaire were conducted for the evaluation of theories used during character creation and to get feedback on the supplement’s creative value for the players. The aim of the questionnaire was to see how the method for the character creation differs from the regular way of making a character for a tabletop role-playing game and if this idea improves user experience during the tabletop role-playing game.

The results of the evaluation are based on answers from novice and experienced players, and conclude that the additional background story creates an insight into the character's past, which makes it easier for novice players to get quick started with character creation. The experienced players expressed that the supplement for character creation was more entertaining than the traditional way of making a character for a tabletop role-playing game.

Place, publisher, year, edition, pages
2014. , 29 p.
Keyword [en]
tabletop role-playing game, character development
Keyword [sv]
bordsrollspel, karaktärsutveckling
National Category
URN: urn:nbn:se:uu:diva-232025OAI: oai:DiVA.org:uu-232025DiVA: diva2:748329
Subject / course
Game Design (HGO)
Educational program
Game Design and Graphics
Available from: 2014-10-10 Created: 2014-09-12 Last updated: 2014-10-10Bibliographically approved

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