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Existentiella aspekter i tv-spelet Silent Hill 2
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Theology, Department of Theology.
2015 (Swedish)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

This study aims to explore whether and to what extent the existential facets inWHO’s instrument WHOQOL-SRPB covering quality of life aspects related tospirituality, religiousness and personal beliefs (SPRB) are represented in thenarrative of the horror video game Silent Hill 2.Theoretically the study draws on narrative of religious psychology, existentialquality of life, and narratology and to some extent on ludology. By using thistheoretical framework the study also wants to answer the question whether futureanalysis of video games can be studied using theoretical tools grounded in theexistential facets used in this study, specifically within the genre of survivalhorror. Therefore this study is partly explorative.The method used is this study is a narrative analysis, focusing on thecharacters, settings and themes in Silent Hill 2.The material for this study consistsof twelve different cinematic sequences or so called cut-scenes which arerepresented in the video game. This material is analysed in a content analysis inwhich central themes and events are detected and to which extent these are relatedto existential aspects of WHO’s questionnaire WHOQOL-SRPB.The conclusion of this the study is that seven out of eight aspects out ofWHOQOL-SRPB are represented in the narrative of Silent Hill 2. The mainaspects than can be detected is that of spiritual connection and meaning andpurpose in life.The study not only shows that horror video games in general can be studiedusing a theoretical framework grounded in existential quality of live, it alsoreveals that this framework can be applied to specific video games within thegenre of survival horror.

Place, publisher, year, edition, pages
2015. , 33 p.
Keyword [en]
video games, existential dimensions, spirituality, narratology, survival horror-games
National Category
Religious Studies
URN: urn:nbn:se:uu:diva-242116OAI: oai:DiVA.org:uu-242116DiVA: diva2:782352
Subject / course
History of Religion and Social Sciences of Religion
Educational program
Bachelor Programme in Theology and Religious Studies
2015-01-20, 22:58 (Swedish)
Available from: 2015-01-22 Created: 2015-01-20 Last updated: 2015-01-22Bibliographically approved

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