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Event scenes in role-playing games: A study about focus during event scenes versus gameplay
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Arts, Department of Game Design.
2015 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

This thesis investigates the level of focus a player is displaying while playing a role-playing game. The thesis tries to answer the questions if the level of focus is different while a player is watching an event scene versus during gameplay and if there is a difference in the level of focus displayed by new players versus experience ones. To answer this question a playtest was performed in the role-playing game Final Fantasy XIII and the player’s reaction was recorded and documented. The result suggests that the level of focus a player is displaying is lower during event scenes than during gameplay.

Place, publisher, year, edition, pages
Keyword [en]
game design, event scenes, focus, gameplay, Final Fantasy XIII, role-playing games
National Category
Human Computer Interaction
URN: urn:nbn:se:uu:diva-254575OAI: oai:DiVA.org:uu-254575DiVA: diva2:818904
Educational program
Game Design and Programming
Available from: 2015-07-07 Created: 2015-06-09 Last updated: 2015-07-07Bibliographically approved

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