Split Appearance. Patchy and Coherent Features in Fragments of Gameplay, Mohenjo-daro, Sindh
2012 (English)In: Iranian Journal of Archaeological Studies, ISSN 2251-743X, Vol. 2, no 1, 87-106 p.Article in journal (Refereed) Published
This paper centers on ancient, generally rather scattered and elusive remains of gameplay. Focusing on a discrete assemblage of game-related artefacts from the Bronze Age Indus Valley urban settlement of Mohenjo-daro, it conducts a detailed study of some of the patchy features to see whether more structured elements thereby can be distinguished. The finds are approached situated in a broader, game-related context through a short recapitulation of findings at roughly contemporary sites in Egypt, Western Asia, and Iran. Thereafter is intra-site, spatial features of the finds explored, as well as particularities in appearance. While the playing of games is a rather universal human enterprise, its forms and expressions may likewise be seen as highly sensitive to the specific, social environment and fluctuations. Because of this intra-societal affiliation, identifying patterns of ancient gaming is suggested to contribute both to site-specific inquiries and investigations of interregional distinctions and influences.
Place, publisher, year, edition, pages
2012. Vol. 2, no 1, 87-106 p.
Indus Valley, Mohenjo-daro, gaming remains, ancient dice, Game of Twenty Squares
Research subject Archaeology
IdentifiersURN: urn:nbn:se:uu:diva-265550OAI: oai:DiVA.org:uu-265550DiVA: diva2:866168