Implementation of the Text-Generated TV
2015 (English)Conference paper, Poster (Refereed)
This paper describes the implementation of the Text-Generated TV that we had previously proposed. It uses textscript to circulate on the network and a user can watch TV program videos with a specially designed playerconverting the scripts to computer graphics animations. We have developed the Player prototype in Unity gameengine for viewers and deployed the Text-Generated TV broadcast station on the server where actual contentsare ready to view. The software is downloadable and a user can actually watch TV with the player on a PC.
Place, publisher, year, edition, pages
Research subject Computer Science
IdentifiersURN: urn:nbn:se:uu:diva-268604OAI: oai:DiVA.org:uu-268604DiVA: diva2:877991
14th annual international conference “NICOGRAPH International 2015”, June 13-14 2015, Tokyo, Japan