Ernesto Laclau and Chantal Mouffe's discourse theory has been successfully used in the study of many areas of the political-ideological, including Apartheid, populism, fascism, new social movements, ecology and revolutionary discourses. Surprisingly, the attempts to move beyond the confines of political theory and research are still very rare. This book's main objective is to expand discourse theory into the realm of the cultural, by focusing on specific discursive machines and mechanisms in the fields of the media and the arts & literature. The themes vary from war to gaming culture, from new realist poetry to Mario Toral's mural painting, and from literary history to Mexican cinema. The greater number of chapters in this volume deals with a variety of media, including television, newspapers, film, ads, press communiqu�s, online forums and videogames. Content-wise these chapters are majoritarily discourse-theoretical analyses of a wide range of conflicts and their representations. Although the application of discourse theory is virtually non-existent within the realm of Literary and Art Studies, a substantial number of chapters introduces key discourse-theoretical notions as antagonism and agonism, hegemony, and indeterminacy into these fields. All in all, the operationalisation of discourse theory in the study of media, literature and other artistic fields allows for a dry-eyed, sobered-up continuation of earlier poststructuralist and deconstructionist research. It proves, moreover, to be an asset in paving the way for innovative approaches to comparative and multimedia/interartistic research, and in doing so it offers an important contribution to scholarly debates in a wide range of disciplines.
Cresskill NJ: Hampton Press , 2008.