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The Commodification of Play in Diablo 3 - Understanding the Real Money Market Place.
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Social Sciences, Department of Informatics and Media, Media and Communication Studies.
2012 (English)In: Proceedings of Meaningful Play 2012. East Lansing, USA., 2012Conference paper (Refereed)
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Media Studies
URN: urn:nbn:se:uu:diva-282896OAI: oai:DiVA.org:uu-282896DiVA: diva2:917751
Meaningful Play 2012
Available from: 2016-04-07 Created: 2016-04-07 Last updated: 2016-07-01Bibliographically approved

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