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Eco-Gamification of the Swedish Recycling System: The Pantarevir Game
Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology.
Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology.
Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology.
2016 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

This is a report which details an independent project for the Computer and Information Engineering Programme held at Uppsala University involving the design and development of a mobile application to promote recycling habits. The application is called Pantarevir and its purpose is to act as a competitive game in which users conquer territories within a city by recycling more than other users within the same area. The project explores the concept of gamification in which themes and concepts normally found in games are in-cooperated in a non-game context. The non-game context for this project is the act of recycling. The Pantarevir game transforms recycling into a competitive game, designed to form an environmental awareness and mindset in its players as well as being fun to play. 

Abstract [sv]

Denna rapport beskriver ett oberoende projekt för Civilingenjörsprogrammet inom Informationsteknologi på Uppsala Universitet. Rapporten handlar om designen och utvecklingen av en mobilapplikation för att uppmärksamma människors återvinningsvanor. Applikationen heter Pantarevir och dess syfte är att fungera som ett tävlingsinriktat spel där användare tävlar om att ta över områden inom sin stad. Detta sker genom att tävla om vem som pantar mest inom ett område. Projektet utforskar konceptet spelifiering där teman och koncept som normalt sett finnes i spel samverkar inom något som normalt sett inte förknippas med spel. I detta fall handlar det om att spelifiera återvinning. Spelet Pantarevir förvandlar återvinning till ett tävlingsinriktat spel, framtaget för att uppmärksamma påföljden av återvinning samt ha en positiv inverkan på spelarna. Detta tillsammans med att vara ett spel vilket spelare även finner underhållande. 

Place, publisher, year, edition, pages
2016.
Series
Independent Project in Computer and Information Engineering, 2016-001
Keyword [en]
recycling, gamification, application, environment
National Category
Engineering and Technology
Identifiers
URN: urn:nbn:se:uu:diva-296956OAI: oai:DiVA.org:uu-296956DiVA: diva2:940287
External cooperation
Pantamera AB
Educational program
Master of Science Programme in Information Technology Engineering
Supervisors
Examiners
Available from: 2016-06-22 Created: 2016-06-20 Last updated: 2016-06-22Bibliographically approved

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