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  • 1. Baumann, Konrad
    et al.
    Kotzé, Paula
    Oestreicher, Lars
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science. Data och systemvetenskap.
    Bannon, Liam
    Varey, Alison
    van Greunen, Darelle
    van det Veer, Gerrit
    Petrie, Helen
    Mavrommati, Irene
    Garay-Vitoria, Nestor
    Jounila, Ilari
    Özcan, Oguzhan
    Purgathofer, Peter
    Alexandra Silva, Paula
    EISH – Exercises in Studying HCI2007In: Creativity 3: Experiencing to Educate and Design, 2007Conference paper (Refereed)
    Abstract [en]

    This paper reports on the outcomes of the December 2006 CONVIVIO Faculty Forum and the proposed framework and guidelines for design exercises to stimulate creativity, developed at the Forum.

  • 2. Green, Anders
    et al.
    Hüttenrauch, Helge
    Oestreicher, Lars
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science. DSV.
    Severinson Eklundh, Kerstin
    User Centered Design for Intelligent Service Robots2000In: ROMAN 2000 - 9th IEEE Conference on Robot-Human Interaction, 2000Conference paper (Refereed)
  • 3. Gross, Tom
    et al.
    Gulliksen, JanUppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Human-Computer Interaction.Kotzé, PaulaOestreicher, LarsUppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Human-Computer Interaction.Palanque, PhilippeOliveira Prates, RaquelWinckler, Marco
    Human-Computer Interaction – INTERACT 2009: Part I2009Conference proceedings (editor) (Refereed)
  • 4. Gross, Tom
    et al.
    Gulliksen, JanUppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Human-Computer Interaction.Kotzé, PaulaOestreicher, LarsUppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Human-Computer Interaction.Palanque, PhilippeOliveira Prates, RaquelWinckler, Marco
    Human-Computer Interaction – INTERACT 2009: Part II2009Conference proceedings (editor) (Refereed)
  • 5.
    Gulliksen, Jan
    et al.
    Uppsala University, Teknisk-naturvetenskapliga vetenskapsområdet, Mathematics and Computer Science, Department of Information Technology. HCI.
    Lantz, AnnSeverinsson-Eklundh, KerstinOestreicher, LarsHumanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science. DSV.
    DESIGN VERSUS DESIGN – FROM THE SHAPING OF PRODUCT TO THE CREATION OF USER EXPERIENCES2000Conference proceedings (editor) (Refereed)
  • 6. Hüttenrauch, Helge
    et al.
    Green, Anders
    Oestreicher, Lars
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science.
    Norman, Mikael
    Severinson Eklundh, Kerstin
    Involving Users in the Design of a Mobile Office Robot2004In: IEEE Transactions on Systems, Man and Cybernetics, Vol. 34, no 2, p. 113-124Article in journal (Other (popular scientific, debate etc.))
  • 7.
    Löfström, Anette
    et al.
    Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Division of Visual Information and Interaction. Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Computerized Image Analysis and Human-Computer Interaction.
    Oestreicher, Lars
    Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Division of Visual Information and Interaction. Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Computerized Image Analysis and Human-Computer Interaction.
    Using cultural analysis as a tool to increase quality in organisational ergonomics2012Conference paper (Refereed)
    Abstract [en]

    This paper examines organisational ergonomics as an area that can be improved by use of cultural analysis. The empirical ground is the study of an Intranet based leadership strategy which is utilised in Stockholm municipality with the purpose to implement a steering document in a similar way to all employees. Three different perspectives of organisational ergonomics are explored and analysed through the lens of deep cultural analysis. The aim of the paper is to show how culture can be used as a tool to interpret organisational ergonomics.

  • 8.
    Oestreicher, Lars
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science. DSV.
    Executable Formal Descriptions for Software Design: Logic and Logic Programming as a Design Tool1991Licentiate thesis, monograph (Other scientific)
  • 9.
    Oestreicher, Lars
    Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Division of Visual Information and Interaction. Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Computerized Image Analysis and Human-Computer Interaction.
    Finding keys for people with mild dementia: Not just a matter of beeping and flashing2014In: Proceedings 8th International Conference on Augmented Cognition, Foundations of Augmented Cognition: Advancing Human Performance and Decision-Making through Adaptive Systems, Springer Berlin/Heidelberg, 2014, p. 315-324Conference paper (Refereed)
    Abstract [en]

    Searching for everyday objects are a frequent activity for most people. Misplaced keys, mobiles and other devices are a source of annoyance, and even more so, if people are affected by memory problems. Searching for objects is a frustrating activity, especially if this is a frequently recurring phenomenon. There are several existing techniques for retrieving objects, but many of them do not use the available technology to the full extent, providing solutions that are almost "good-enough" but not necessarily useable practice.

    In this paper we present a solution that is intense to be more than good-enough, and simultaneously argue that there is a need for solutions that don't only facilitate a good life for people with impairments, but that also does so with the user's emotional experience (UEX?) in focus.

  • 10.
    Oestreicher, Lars
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science.
    Knowledge management for robot activites in a real world context: A case for Task Pattern Analysis (TAPAS)2005In: KES 2005, 2005Conference paper (Refereed)
  • 11.
    Oestreicher, Lars
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science.
    Six Golden Rules to Shake the Student's Mind1999Report (Other scientific)
  • 12.
    Oestreicher, Lars
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science. Data- och systemvetenskap.
    Teaching HCI from Real World Examples: Furnishing creativity?2007In: Creativity 3: Experiencing to Educate and Design, 2007Conference paper (Refereed)
    Abstract [en]

    This paper argues that it can give good results to use bad and good design examples when teaching Human-Computer Interaction provided that the examples are elaborated by the teacher in a manner that enables a changed (shaken) mind-set in the students. In the paper examples from lectures, exercises and larger assignments using concrete material as a base are discussed from the perspective of general theories of education. The key issue in the teaching process in order to reach this level is the proper elaboration of the used examples and exercises, leaving the reflection on the problem to the students to a large extent. One conclusion is that it is possible to use elaboration to support the students’ learning so that he or she is enabled to understand the general problem and create new solutions to given problems. Elaboration of concrete examples can in this way support even a creative level of learning.

  • 13.
    Oestreicher, Lars
    et al.
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science. DSV.
    Kotzé, Paula
    Teaching Human-Computer Interaction: Qualitative Support for an Alternative Approach2002In: Usability, p. 267-281Article in journal (Other (popular scientific, debate etc.))
  • 14.
    Oestreicher, Lars
    et al.
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science. DSV.
    Severinsson Eklundh, Kerstin
    User Expectations on Human-Robot Co-operation2006In: RO-Man 2006: 15th IEEE International Symposium on Robot and Human Interactive Communication, 2006Conference paper (Refereed)
  • 15.
    Oestreicher, Lars
    et al.
    Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Division of Visual Information and Interaction. Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Computerized Image Analysis and Human-Computer Interaction.
    Silva, Paula Alexandra
    Challenges from the Future: Bridging the Gaps through HCI Education2013In: Human-Computer Interaction – INTERACT 2013: Part IV, Springer Berlin/Heidelberg, 2013, p. 779-779Conference paper (Other academic)
  • 16. Severinson Eklundh, Kerstin
    et al.
    Espmark, Erik
    Green, Anders
    Hüttenrauch, Helge
    Norman, Mikael
    Oestreicher, Lars
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science. DSV.
    Användaranpassad utformning av en2001Report (Other scientific)
  • 17. van der Veer, Gerrit C.
    et al.
    Guest, Stephen
    Haselager, William F.G.
    Innocent, Peter
    McDaid, Eddy
    Oestreicher, Lars
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science. DSV.
    Tauber, Michael J.
    Vos, Ulfert
    Wærn, Yvonne
    Designing for the mental model: an interdisciplinary approach to the definition of a user interface for electronic mail systems1987In: Selected papers of the 6th Interdisciplinary Workshop on Informatics and Psychology: Mental Models and Human-Computer Interaction, North-Holland, Amsterdam , 1987, p. 253-288Chapter in book (Refereed)
  • 18. Waern, Yvonne
    et al.
    Malmsten, Nils
    Oestreicher, Lars
    Uppsala University, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Faculty of Social Sciences, Department of Information Science.
    Hjalmarsson, Ann
    Gidlöf-Gunnarsson, Ann
    Office Automation and Users' Need for Support1991In: Behaviour and Information Technology, no 10, p. 501-514Article in journal (Refereed)
  • 19.
    Åberg, Anna Cristina
    et al.
    Uppsala University, Disciplinary Domain of Medicine and Pharmacy, Faculty of Medicine, Department of Public Health and Caring Sciences, Geriatrics.
    Halvorsen, Kjartan
    Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Division of Systems and Control. Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Automatic control.
    From, Ingrid
    Dalarna Univ, Sch Educ Hlth & Social Studies, SE-79188 Falun, Sweden.
    Bergman Bruhn, Åsa
    Dalarna Univ, Sch Educ Hlth & Social Studies, SE-79188 Falun, Sweden.
    Oestreicher, Lars
    Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Division of Visual Information and Interaction. Uppsala University, Disciplinary Domain of Science and Technology, Mathematics and Computer Science, Department of Information Technology, Computerized Image Analysis and Human-Computer Interaction.
    Melander-Wikman, Anita
    Lulea Univ Technol, Div Hlth & Rehab, Dept Hlth Sci, SE-97187 Lulea, Sweden.
    A study protocol for applying user participation and co-learning: Lessons learned from the eBalance project2017In: International Journal of Environmental Research and Public Health, ISSN 1661-7827, E-ISSN 1660-4601, Vol. 14, no 5, article id 512Article in journal (Refereed)
    Abstract [en]

    The eBalance project is based on the idea that serious exergames-i.e., computer gaming systems with an interface that requires physical exertion to play-that are well adapted to users, can become a substantial part of a solution to recognized problems of insufficient engagement in fall-prevention exercise and the high levels of fall-related injuries among older people. This project is carried out as a collaboration between eight older people who have an interest in balance training and met the inclusion criteria of independence in personal activities of daily living, access to and basic knowledge of a computer, four staff working with the rehabilitation of older adults, and an interdisciplinary group of six research coordinators covering the areas of geriatric care and rehabilitation, as well as information technology and computer science. This paper describes the study protocol of the project's initial phase which aims to develop a working partnership with potential users of fall-prevention exergames, including its conceptual underpinnings. The qualitative methodology was inspired by an ethnographical approach implying combining methods that allowed the design to evolve through the study based on the participants' reflections. A participatory and appreciative action and reflection (PAAR) approach, accompanied by inquiries inspired by the Normalization Process Theory (NPT) was used in interactive workshops, including exergame testing, and between workshop activities. Data were collected through audio recordings, photos, and different types of written documentation. The findings provide a description of the methodology thus developed and applied. They display a methodology that can be useful for the design and development of care service and innovations for older persons where user participation is in focus.

1 - 19 of 19
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