uu.seUppsala universitets publikationer
Ändra sökning
Avgränsa sökresultatet
3456789 251 - 300 av 425
RefereraExporteraLänk till träfflistan
Permanent länk
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association
  • vancouver
  • Annat format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annat språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf
Träffar per sida
  • 5
  • 10
  • 20
  • 50
  • 100
  • 250
Sortering
  • Standard (Relevans)
  • Författare A-Ö
  • Författare Ö-A
  • Titel A-Ö
  • Titel Ö-A
  • Publikationstyp A-Ö
  • Publikationstyp Ö-A
  • Äldst först
  • Nyast först
  • Skapad (Äldst först)
  • Skapad (Nyast först)
  • Senast uppdaterad (Äldst först)
  • Senast uppdaterad (Nyast först)
  • Disputationsdatum (tidigaste först)
  • Disputationsdatum (senaste först)
  • Standard (Relevans)
  • Författare A-Ö
  • Författare Ö-A
  • Titel A-Ö
  • Titel Ö-A
  • Publikationstyp A-Ö
  • Publikationstyp Ö-A
  • Äldst först
  • Nyast först
  • Skapad (Äldst först)
  • Skapad (Nyast först)
  • Senast uppdaterad (Äldst först)
  • Senast uppdaterad (Nyast först)
  • Disputationsdatum (tidigaste först)
  • Disputationsdatum (senaste först)
Markera
Maxantalet träffar du kan exportera från sökgränssnittet är 250. Vid större uttag använd dig av utsökningar.
  • 251.
    Lárusdóttir, Marta Kristín
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för människa-datorinteraktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Människa-datorinteraktion.
    Listen to your users: The effect of usability evaluation on software development practice2009Licentiatavhandling, sammanläggning (Övrigt vetenskapligt)
    Abstract [en]

    A vast majority of the people in the western world use software systems on daily basis for achieving their goals. To be able to do that each person needs to communicate what he or she wants to do to the system and receive a response. This communication needs to be easy for the user, especially when the system is new to him or her. Otherwise, the user either quits using the system; it takes a very long time or gets very irritated. A software team that is making new software needs to evaluate the usability of the system and various methods have been introduced in the literature to do that.

    My research focus in this thesis is on usability evaluation. I study particularly, how usability evaluation methods can be compared, what data should be gathered in usability evaluation to gain knowledge on how the software affects users who are getting new software for their daily work and how useful this data is to the recipients.

    Two experiments are reported in this thesis where results from using three different usability evaluation methods are compared. The main result from these two studies is that the think-aloud evaluation method should be used, if the goal of the evaluation is to gather as realistic information as possible on usability problems that the users will have when using the system.

    Furthermore four case studies are described in the thesis, in which usability evaluation was done by using the think-aloud method in co-operation with real users in their real work situation. These studies give much richer information on the actual use of the systems involved.

    The findings from one of these case studies indicate that the results from user observation done on a system that users have not seen before or used only for few days are rather similar to the results from usability evaluation done when users have used the system for a longer period. So the common practice of doing user observation on a software system that the participants have not seen before and then interpreting that the results will be the same for actual usage of the system when users will use the system for their real tasks for shorter or longer period is adequate.

  • 252. Lárusdóttir, Marta Kristín
    et al.
    Cajander, Åsa
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Gulliksen, Jan
    The big picture of UX is missing in Scrum projects2012Ingår i: Interplay between User Experience and Software Development: I-UxSED 2012, RWTH Aachen University , 2012, s. 43-48Konferensbidrag (Refereegranskat)
  • 253. Lárusdóttir, Marta Kristín
    et al.
    Cajander, Åsa
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Simader, Michael
    Continuous improvement in agile development practice: The case of value and non-value adding activities2014Ingår i: Human-Centered Software Engineering, Springer Berlin/Heidelberg, 2014, s. 57-72Konferensbidrag (Refereegranskat)
  • 254. Lárusdóttir, Marta
    et al.
    Law, Effie
    Cajander, Åsa
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    User and client satisfaction in agile development2015Ingår i: INTERACT 2015 Adjunct Proceedings, University of Bamberg Press , 2015, s. 249-257Konferensbidrag (Refereegranskat)
  • 255.
    Löfström, Anette
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Culture as similarities and dynamics: Suggesting reinterpretations of Geert Hofstede's work2011Ingår i: Proc. 2nd International Conference on Culture and Computing, IEEE Computer Society, 2011, s. 133-134Konferensbidrag (Refereegranskat)
  • 256.
    Löfström, Anette
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    "Det är ett verktyg vi ska arbeta med": En studie av arbetet med Vision 2030 och Tillsammansmodulerna, delrapport 22011Rapport (Övrig (populärvetenskap, debatt, mm))
    Abstract [sv]

    Denna rapport är skriven i en populärvetenskaplig form. Syftet med den är att återkoppla forskningsresultat på ett lättillgängligt sätt till berörda personer i forskningsfältet. Forskningsprocessen har följt vetenskapliga krav och vetenskaplig etik.

  • 257.
    Löfström, Anette
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Det är pedagoger som bryr sig om vårt barn: En studie av påverkande faktorer vid föräldrars val av förskola2012Rapport (Övrigt vetenskapligt)
  • 258.
    Löfström, Anette
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Implementing a Vision: Studying Leaders’ Strategic Use of an Intranet while Exploring Ethnography within HCI2014Doktorsavhandling, monografi (Övrigt vetenskapligt)
    Abstract [en]

    This thesis investigates an Intranet based leadership strategy. The aims are to follow, describe and analyse an Intranet based leadership strategy through a broad, dynamic and cultural perspective, and to carry out an ethnography-based research process and thereby explore the potential uses of ethnography within human-computer interaction (HCI). The empirical material is gathered from three qualitative investigations in the municipality of Stockholm. The material is interpreted and analysed through the concepts of culture, lifeworld, sensemaking, sense unmaking and trust. Some aspects of leadership are studied as well. The theoretical toolbox is framed by phenomenology and a hermeneutic writing process paired with methods of semi-structured interviews, participative observations, open unstructured questionnaires and the snapshot method. Cultural analysis of empirical results from an ethnographic fieldwork has shown that the time spent in the field can be shortened when ethnography is utilised within HCI. Furthermore, other contributions from ethnography to technology development are the possibility to point out explicit versus implicit symbolic communications and cultural pitfalls for technology developers as well as to support the transformations of cultural values and the content of steering documents into technology development. Ethnographers within HCI can promote designing for trust by exploring how intended users think about this issue. Some recommendations for organisations that aim to use the Intranet as a leadership strategy are also presented as an additional outcome of the results in the study. It is argued that it is of importance to discuss usability versus diversity; that developers of the Intranet tools investigate influential circumstances at local workplaces and that they study the impact of work routines on cultural identification in order to avoid ‘we’ and ‘they’ thinking within the organisation. Moreover, it is important to put a wider effort into the discussion of what happens when the content of a steering document meets practice. It is also questioned whether a vision is the right way to go forward, and it is suggested that it should be clarified what quality development actually means. 

  • 259.
    Löfström, Anette
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för människa-datorinteraktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Intranet use as a leadership strategy2011Licentiatavhandling, monografi (Övrigt vetenskapligt)
    Abstract [en]

    This thesis presents results from an investigation of a virtual leadership strategy, which is utilised in the city of Stockholm. The Intranet is used as a strategic tool to implement a steering document in a similar way among all employees in the organisation. In this frame, features like sensemakings of the distributed information, influences of experienced lifeworlds, circumstances at local workplaces, cultural aspects and technological issues are explored.

    The investigation is fully qualitative. Interviews have been processed, recorded and transcribed. A survey with open and unstructured questions has broadened empirical results.

    The aim is to explore opinions towards and driving forces behind taking part of an Intranet based leader strategy and to investigate what circumstances at local workplaces affect the potential success of such a leader strategy.

    A new interpretation of Geert Hofstede’s work is suggested in future works. This is framed in a cultural model.

  • 260.
    Löfström, Anette
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    “Of course they want it to be better”: Using Intranet Technology as a Leader Strategy2011Ingår i: Forum För Arbetslivsforskning, 2011Konferensbidrag (Övrigt vetenskapligt)
  • 261.
    Löfström, Anette
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Suggesting a method to increase student activity and cultural awareness by inclusion of ethnographical elements in HCI education2013Ingår i: Challenges from the Future: Bridging the gaps through HCI education, South Africa: University of Cape Town , 2013Konferensbidrag (Övrigt vetenskapligt)
    Abstract [en]

    This paper presents ideas that evolved during a project development course for teachers at Uppsala University. The aim of the study was to investigate eventual interest among teachers at the IT department to include ethnography in their teaching. Throughout the study a creative discussion took off. Due to these discussions the purpose of the initial study shifted and resulted in a concrete suggestion of a teaching method that uses ethnographical elements as tools to increase student activity and achievements of goals in HCI education. The method has potential to increase students’ and teachers’ awareness and knowledge of each student as a cultural being, through directed discussions that are linked to both course goals and cultural features. Thereby they can get insights of where the student as an individual is best suited within HCI as a diverse field. However; there are also pitfalls that need to be identified and discussed.

  • 262.
    Löfström, Anette
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Using the intranet as a leadership strategy... and moving on2013Ingår i: Abstracts. Arbetslivets föränderlighet: Individ-, Organisations- och Metodperspektiv, Stockholm, 2013Konferensbidrag (Refereegranskat)
  • 263.
    Löfström, Anette
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Människa-datorinteraktion.
    Virtuella Samarbeten: Studie av uppfattningar kring webbaserade moduler inom ramen för Vision 2030 i Stockholms Stad, delrapport 12010Rapport (Övrig (populärvetenskap, debatt, mm))
  • 264.
    Löfström, Anette
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    What is cross-cultural?2012Ingår i: Advances in Design for Cross-Cultural Activities: Part 2 / [ed] Nicholson, Denise; Schmorrow, M.; Dylan, D., 2012, s. 408-416Konferensbidrag (Refereegranskat)
    Abstract [en]

    In this paper aspects of the term cross-cultural are discussed. It is common that this concept is used in a non-reflexive way in technological and cultural focused literature. Somehow it seems to be taken for granted that interactions are cross-cultural if they are committed between people from different countries or from different parts of the world. I argue that the same interactions can be both cross-cultural and in-cultural depending on which theoretical standpoint the researcher chose to enact in the analysis. Based in my research I analyze some interviews, in order to explore if they should be regarded as cross-cultural or in-cultural. The aim is to inspire discussions among researchers in technology areas about what the term cross-cultural really means.    

  • 265.
    Löfström, Anette
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Människa-datorinteraktion.
    What is Culture?: Toward Common Understandings of Culture in HCI2010Ingår i: Human-Computer Interaction, Springer Berlin/Heidelberg, 2010, s. 133-141Konferensbidrag (Refereegranskat)
    Abstract [en]

    What is culture in HCI? This article presents how the term culture has been used and discussed by authors in the discipline. Since culture is a complex concept, there is no aim to establish the term as a fixed definition in this paper. Instead the purpose is to enlighten some previous discussions and uses in order to ask questions, encourage new discussions and give motivation for searching common understandings of the term culture among HCI researchers. This article also includes a discussion of how such a change can be launched. Geert Hofstede’s thoughts about culture are discussed out of a complementary perspective and a suggestion to use the dimensional thoughts on different cultural and societal levels is given. Notably, this paper does not answer questions. It asks them.

  • 266.
    Löfström, Anette
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Edenius, Mats
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Nationellt IT-användarcentrum (NITA).
    To trust upon that someone trusts upon yourself: Influences of trust and other factors on an Intranet based leader strategy2011Ingår i: Ambient Intelligence, Springer Berlin/Heidelberg, 2011, s. 238-242Konferensbidrag (Refereegranskat)
  • 267.
    Löfström, Anette
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Oestreicher, Lars
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Using cultural analysis as a tool to increase quality in organisational ergonomics2012Konferensbidrag (Refereegranskat)
    Abstract [en]

    This paper examines organisational ergonomics as an area that can be improved by use of cultural analysis. The empirical ground is the study of an Intranet based leadership strategy which is utilised in Stockholm municipality with the purpose to implement a steering document in a similar way to all employees. Three different perspectives of organisational ergonomics are explored and analysed through the lens of deep cultural analysis. The aim of the paper is to show how culture can be used as a tool to interpret organisational ergonomics.

  • 268.
    Löscher, Ida
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Axelsson, Anton
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Vännström, Johanna
    Jansson, Anders
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Eliciting strategies in revolutionary design: exploring the hypothesis of predefined strategy categories2018Ingår i: Theoretical Issues in Ergonomics Science, ISSN 1463-922X, E-ISSN 1464-536X, Vol. 19, nr 1, s. 101-117Artikel i tidskrift (Refereegranskat)
    Abstract [en]

    Introducing automation in a human-machine system changes the tasks performed by human operators. It is difficult to analyse systems for which there are no experienced operators. This issue emerged within a project with the aim to develop a human–machine interface for a highly automated long-haul vehicle. To handle the problem, a formative strategies analysis method with promises to enable desktop analyses through predefined strategy categories was adopted. The method was used to investigate strategies for controlling the future long haul vehicle by conducting workshops with today's drivers. The method was shown to be a valuable asset in eliciting strategies for revolutionary design.

  • 269.
    Löscher, Ida
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Krupenia, Stas
    Use and refinement of CWA in an industrial, automotive design, context2017Ingår i: Cognitive Work Analysis: Applications, Extensions and Future Directions, CRC Press, 2017, s. 303-320Kapitel i bok, del av antologi (Övrigt vetenskapligt)
  • 270.
    Martin-Niedecken, Anna Lisa
    et al.
    Zurich University of the Arts, Zurich, Switzerland.
    Rogers, Katja
    Ulm University, Ulm, Germany.
    Turmo Vidal, Laia
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media.
    Mekler, Elisa D.
    University of Basel, Basel, Switzerland.
    Márquez Segura, Elena
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media.
    ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game Setup2019Ingår i: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery (ACM), 2019, s. 1-15, artikel-id 88Konferensbidrag (Refereegranskat)
    Abstract [en]

    Today's spectrum of playful fitness solutions features systems that are clearly game-first or fitness-first in design; hardly any sufficiently incorporate both areas. Consequently, existing applications and evaluations often lack in focus on attractiveness and effectiveness, which should be addressed on the levels of body, controller, and game scenario following a holistic design approach. To contribute to this topic and as a proof-of-concept, we designed the ExerCube, an adaptive fitness game setup. We evaluated participants’ multi-sensory and bodily experiences with a non-adaptive and an adaptive ExerCube version and compared them with personal training to reveal insights to inform the next iteration of the ExerCube. Regarding flow, enjoyment and motivation, the ExerCube is on par with personal training. Results further reveal differences in perception of exertion, types and quality of movement, social factors, feedback, and audio experiences. Finally, we derive considerations for future research and development directions in holistic fitness game setups.

  • 271.
    Moll, Jonas
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Frid, Emma
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design.
    Using eye-tracking to study the effect of haptic feedback on visual focus during collaborative object managing in a multimodal virtual interface2017Ingår i: Proc. 13th SweCog Conference, Högskolan i Skövde , 2017, s. 49-51Konferensbidrag (Refereegranskat)
  • 272.
    Moll, Jonas
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Rexhepi, Hanife
    Cajander, Åsa
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Grünloh, Christiane
    Huvila, Isto
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Historisk-filosofiska fakulteten, Institutionen för ABM.
    Hägglund, Maria
    Uppsala universitet, Medicinska och farmaceutiska vetenskapsområdet, Medicinska fakulteten, Institutionen för kvinnors och barns hälsa.
    Myreteg, Gunilla
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Företagsekonomiska institutionen. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion.
    Scandurra, Isabella
    Åhlfeldt, Rose-Mharie
    Patients' experiences of accessing their electronic health records: National patient survey in Sweden2018Ingår i: Journal of Medical Internet Research, ISSN 1438-8871, E-ISSN 1438-8871, Vol. 20, nr 11, artikel-id e278Artikel i tidskrift (Refereegranskat)
    Abstract [en]

    Background: Internationally, there is a movement toward providing patients a Web-based access to their electronic health records (EHRs). In Sweden, Region Uppsala was the first to introduce patient-accessible EHRs (PAEHRs) in 2012. By the summer of 2016, 17 of 21 county councils had given citizens Web-based access to their medical information. Studies on the effect of PAEHRs on the work environment of health care professionals have been conducted, but up until now, few extensive studies have been conducted regarding patients' experiences of using PAEHRs in Sweden or Europe, more generally.

    Objective: The objective of our study was to investigate patients' experiences of accessing their EHRs through the Swedish national patient portal. In this study, we have focused on describing user characteristics, usage, and attitudes toward the system.

    Methods: A national patient survey was designed, based on previous interview and survey studies with patients and health care professionals. Data were collected during a 5-month period in 2016. The survey was made available through the PAEHR system, called Journalen, in Sweden. The total number of patients that logged in and could access the survey during the study period was 423,141. In addition to descriptive statistics reporting response frequencies on Likert scale questions, Mann-Whitney tests, Kruskal-Wallis tests, and chi-square tests were used to compare answers between different county councils as well as between respondents working in health care and all other respondents.

    Results: Overall, 2587 users completed the survey with a response rate of 0.61% (2587/423,141). Two participants were excluded from the analysis because they had only received care in a county council that did not yet show any information in Journalen. The results showed that 62.97% (1629/2587) of respondents were women and 39.81% (1030/2587) were working or had been working in health care. In addition, 72.08% (1794/2489) of respondents used Journalen about once a month, and the main reason for use was to gain an overview of one's health status. Furthermore, respondents reported that lab results were the most important information for them to access; 68.41% (1737/2539) of respondents wanted access to new information within a day, and 96.58% (2454/2541) of users reported that they are positive toward Journalen.

    Conclusions: In this study, respondents provided several important reasons for why they use Journalen and why it is important for them to be able to access information in this way-several related to patient empowerment, involvement, and security. Considering the overall positive attitude, PAEHRs seem to fill important needs for patients.

  • 273.
    Moll, Jonas
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Sallnäs Pysander, Eva-Lotta
    KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design.
    Haptic communicative functions and their effects on communication in collaborative multimodal virtual environments2017Ingår i: Proc. 13th SweCog Conference, Högskolan i Skövde , 2017, s. 63-64Konferensbidrag (Refereegranskat)
  • 274.
    Mubin, Omar
    et al.
    Western Sydney Univ, Sch Comp Engn & Math, Sydney, NSW, Australia.
    Manalo, Max
    Western Sydney Univ, Sch Comp Engn & Math, Sydney, NSW, Australia.
    Ahmad, Muneeb
    Western Sydney Univ, MARCS Inst, Sydney, NSW, Australia.
    Obaid, Mohammad
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Scientometric analysis of the HAI conference2017Ingår i: Proc. 5th International Conference on Human Agent Interaction, New York: ACM Press, 2017, s. 45-51Konferensbidrag (Refereegranskat)
    Abstract [en]

    The HAI conference is the premier discussion venue on the topic of Human Agent Interaction. In this paper we present our findings from the scientometric analysis of full papers from the HAI conference since its inception to date. We extracted various bibliometric measures and qualitatively coded our sample of 107 full papers over the 4 years of the conference. Our results show that the conference has not really grown rapidly and attracts papers from predominantly Asian Pacific regions. User studies were the common research methodology undertaken in HAI papers and humanoid robots are the popular agent of choice. Domains such as Education and Health were surprisingly underrepresented whereas communication was the focus of almost half of the papers. We also report on a mini comparison with the ICSR and IVA conference as a benchmarking strategy, which provides us with some reflections on how the HAI conference can be moved forward. In conclusion, we speculate on our findings and provide some insights to the organizers and steering committee of the HAI conference.

  • 275. Mubin, Omar
    et al.
    Obaid, Mohammad
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Jordan, Philipp
    Alves-Oliveira, Patrícia
    Eriksson, Thommy
    Barendregt, Wolmet
    Sjolle, Daniel
    Fjeld, Morten
    Simoff, Simeon
    Billinghurst, Mark
    Towards an agenda for Sci-Fi inspired HCI research2016Ingår i: Proc. 13th International Conference on Advances in Computer Entertainment Technology, New York: ACM Press, 2016, artikel-id 10Konferensbidrag (Refereegranskat)
  • 276.
    Mubin, Omar
    et al.
    Western Sydney University, Sydney, Australia.
    Patel, Hiren
    Western Sydney University, Sydney, Australia.
    Khan, Aila
    Western Sydney University, Sydney, Australia.
    Obaid, Mohammad
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    An image based non-verbal behaviour analysis of HRI2017Ingår i: Social Robotics, Springer, 2017, s. 23-31Konferensbidrag (Refereegranskat)
    Abstract [en]

    Acceptance and engagement of users towards social robots is the yardstick by which the success and efficacy of Human-Robot Interaction (HRI) is measured. Metrics such as acceptance and engagement are normally measured through subjective (such as interviews) or objective measures (such as non-verbal behaviour). In this study, we report on a methodologically novel process of monitoring non-verbal behaviour of humans in visual images with a social robot. We qualitatively code pictures of humans with the Nao robot as found on Instagram. We specifically coded the emotions of the users as depicted by their facial expressions as well as their social distance maintained towards the robot. Our results show that in general humans persist with an overall positive, enthusiastic and engaging behaviour towards the Nao. Moreover, females were found to be much more expressive in their responses towards the Nao as compared to males - a gender effect. We conclude with the implications of our results and possible avenues of future research on the topic of measuring human engagement with social robots through visual stimuli.

  • 277. Mubin, Omar
    et al.
    Wadibhasme, Kewal
    Jordan, Philipp
    Obaid, Mohammad
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Reflecting on the presence of science fiction robots in computing literature2019Ingår i: ACM Transactions on Human-Robot Interaction, E-ISSN 2573-9522, Vol. 8, nr 1, artikel-id 5Artikel i tidskrift (Refereegranskat)
  • 278.
    Mustaquim, Moyen
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Människa-datorinteraktion.
    A reflection on interdisciplinarity research in universal design toward sustainability2017Ingår i: Universal Access in the Information Society, ISSN 1615-5289, E-ISSN 1615-5297, Vol. 16, nr 1, s. 73-83Artikel i tidskrift (Refereegranskat)
    Abstract [en]

    The concept of universal design (UD) is growing from its devised domain of accessibility, thus becoming a stimulating research topic reaching further beyond the field of human/computer interaction. An inspiring characteristic of the universally designed end product and its value to the user would be its nature of sustainability. However, the many factors of that quality are yet to be fully learned by the practice and application of UD. One way to resolve this problem is to expand the UD research toward interdisciplinary practice. In this paper, the status of UD and its relationship to sustainability in terms of its possibility and perspective with interdisciplinary research are analyzed. A framework unfolds which explains and argues how interdisciplinary research could help UD advance toward the aim of sustainability. The proposed theoretical framework would open new research opportunities to expand the UD concepts along the path of creating holistic values on sustainability.

  • 279.
    Mustaquim, Moyen
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media.
    A Study of Universal Design in Everyday Life of Elderly Adults2015Konferensbidrag (Refereegranskat)
    Abstract [en]

    The longevity of the aging populations resulting in a demographic gap is an emergent problem in present society. Universal design philosophy is a transfer towards inclusion promising improved solutions for people with diverse abilities. Nevertheless, often in practice it becomes a mere conception. Existing theoretical guidelines as design principles often fail to result in factual universal design. This is particularly worrying for the lifestyle-improvement of disabled older adults, since no standard ways to evaluate the impacts of universal design principles exist. This paper presents the results of a study on the effect of universal design and its practice involving 31 elderly adults from an elderly home. The study revealed that it would be desirable to explain universal design principles in operational terms to measure and relate them in facilitating the improvement of life quality for older adults. Furthermore, this result is anticipated to stress the importance of further assays concerning the modifying of universal design principles.

  • 280.
    Mustaquim, Moyen
    et al.
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media.
    Nyström, Tobias
    Uppsala universitet, Medicinska och farmaceutiska vetenskapsområdet, Medicinska fakulteten, Institutionen för medicinska vetenskaper.
    A System Development Life Cycle for Persuasive Design for Sustainability2015Ingår i: Persuasive Technology: 10th International Conference, PERSUASIVE 2015, Chicago, IL, USA, June 3-5, 2015, Proceedings / [ed] MacTavish, T., and Basapur, S., Cham: Springer International Publishing , 2015, s. 217-228Kapitel i bok, del av antologi (Refereegranskat)
    Abstract [en]

    The impact of a system development lifecycle (SDLC) often determines the success of a project from analysis to evolution. Although SDLC can be universally used design projects, a focused SDLC for a specific complex design issue could be valuable for understanding diverse user needs. The importance of sustainability elevation using a persuasive system is not new. Previous research presented frameworks and design principles for persuasive system design for sustainability, while an SDLC of sustainable system development also exists. However, at present no SDLC for persuasive design aiming for sustainability is evident, which was proposed in this paper. An existing sustainable SDLC established earlier by the authors was taken as the reference framework. A cognitive model with established persuasive design principles was then analyzed and mapped within the context of the reference framework to come up with the resulting life cycle. Finally, extensive discussions and future work possibilities were given.

  • 281. Mustaquim, Moyen
    et al.
    Nyström, Tobias
    Uppsala universitet, Medicinska och farmaceutiska vetenskapsområdet, Medicinska fakulteten, Institutionen för medicinska vetenskaper.
    An Iterative Information System Design Process for Sustainability2015Ingår i: SIGCHI HCI & Sustainability Workshop - CHI '15, 2015Konferensbidrag (Refereegranskat)
    Abstract [en]

    Bridging business and computer science into an improvedalignment using the theoretical foundations of informationand computation is one of the aims of information science(IS). Improved design knowledge from other interdisciplinaryresearch fields, like human-computer interaction (HCI),could advance different design thinking and processes forIS. While structuring an IS design process for a sustainableresult is challenging, an HCI-focused viewpoint on IS designcould be beneficial in this matter. In this paper, an iterativedesign process for sustainable information system designconceptualized from HCI is proposed. The resulting designprocess highlights the different roles of HCI towards buildingknowledge in IS by influencing different design choices onuser behavior and contributing towards generating reusabledesigns in different phases of the design process.

  • 282.
    Mustaquim, Moyen
    et al.
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Människa-datorinteraktion.
    Nyström, Tobias
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Informationssystem.
    Design Principles of Open Innovation Concept – Universal Design Viewpoint2013Ingår i: Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion: Proceedings, part I / [ed] Stephanidis, C. and Antona M., Berlin Heidelberg: Springer , 2013, s. 214-223Konferensbidrag (Refereegranskat)
    Abstract [en]

    The concept of open innovation is becoming an increasingly popular topic of interest and seems to promise a lot in organizational development. However, to date there are no certain design principles that can be followed by organizations on how to use open innovation successfully. In this paper seven design principles of open innovation concept have been proposed. The derived principles are the outcome which is based on the principles of universal design. The open innovation design, based on these principles could create better business values and new business strategies. Finally a theoretical framework is also proposed.

  • 283.
    Mustaquim, Moyen
    et al.
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Människa-datorinteraktion.
    Nyström, Tobias
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Informationssystem.
    Design Principles of Open Innovation Concept- Universal Design Viewpoint2012Ingår i: 11th International Conference on Perspectives in Business Informatics Research, Nizhny Novgorod, Russia, September 24-26, 2012., 2012Konferensbidrag (Refereegranskat)
  • 284.
    Mustaquim, Moyen
    et al.
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Människa-datorinteraktion.
    Nyström, Tobias
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Informationssystem.
    Designing Information Systems for Sustainability – The Role of Universal Design and Open Innovation2014Ingår i: Advancing the Impact of Design Science: Moving from Theory to Practice: 9th International Conference, Miami, FL, USA, May 22-24, 2014. Proceedings / [ed] Tremblay, M.C., VanderMeer, D., Rothenberg, M., Gupta, A, and Yoon, V., Cham: Springer International Publishing , 2014, s. 1-16Konferensbidrag (Refereegranskat)
    Abstract [en]

    Although sustainability is a key concern in today’s world, more efforts towards achieving sustainability are needed. User inclusion in the information system design process could enhance the outcome of a system’s action towards sustainability. It is, however, important to understand the design procedure of a system to achieve such goals. A framework denominating as the inclusive innovation framework presented in this paper incorporated analyses from open innovation, universal design, and sustainability to motivate the initiation of internal and external driving factors towards sustainability goals. The derived framework could promote the information system’s enabled sustainable goals by combining the use of universal design principles and the concept of open innovation. A requirement engineering model was also proposed that was interoperable within the three subjects of interest discussed in the paper and was necessary for understanding the application of an inclusive innovation framework. Two use cases were then presented as an illustration for arguing the validation of the proposed inclusive innovation framework. The findings from the use cases indicated that the use of universal design principles along with an open innovation concept could increase information systems’ enabled sustainability goals. This could be done by enhancing a system’s successfulness along with the increased user satisfaction.

  • 285.
    Mustaquim, Moyen
    et al.
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Människa-datorinteraktion.
    Nyström, Tobias
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Informationssystem.
    Designing Sustainable IT System – From the Perspective of Universal Design Principles2013Ingår i: Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion: Proceedings, Part I / [ed] Stephandis, C. and Antona, M., Berlin Heidelberg: Springer , 2013, , s. 9s. 77-86Konferensbidrag (Refereegranskat)
    Abstract [en]

    Since the concept of universal design is already extending the boundary of disabilities, it is significant to include different aspects of information technology where universal design enabled efforts can contribute towards better designed systems, products and services. Sustainability is an important and growing public concern in today’s world. Nevertheless, attempts of designing IT system that can be called sustainable in nature are not so evident at present. In this paper we propose a framework originating from sustainable IT system design principles (also described in the paper). The universal design principles are used as a foundation upon which the resultant sustainable IT system design principles were derived. The concept of ‘sustainable IT system’ addressed in this research paper is beyond the common phenomenon of sustainability like green IT, CO2 emission etc. Rather, the framework proposed in this paper incorporates more user inclusion and increased user satisfaction together towards higher usability. And an IT system designed in this manner is a sustainable IT system according to the argument of this paper which can therefore be designed by following the proposed design principles and framework.

  • 286. Mustaquim, Moyen
    et al.
    Nyström, Tobias
    Uppsala universitet, Medicinska och farmaceutiska vetenskapsområdet, Medicinska fakulteten, Institutionen för medicinska vetenskaper.
    Information System Design Space for Sustainability2015Ingår i: New Horizons in Design Science: Broadening the Research Agenda / [ed] Donnellan, B; Helfert, M; Kenneally, J; VanderMeer, D; Rothenberger, M; Winter, R, Cham: Springer International Publishing , 2015, s. 39-54Konferensbidrag (Refereegranskat)
    Abstract [en]

    The interdisciplinary nature of human-computer interaction (HCI) makes it possible to contribute towards an improved thinking in design and the process of information system designs. It is, however, a challenging aim, because the transformation of different gathered knowledge from HCI to information system designers is not easy, there being multiple design solutions available. In this paper a design space for designing an information system aimed at sustainability is introduced and discussed. The design space could be seen as part of a new design process, or correlating with an existing design setting and consisting of nine different components that are explored elaborately through a design space analysis. Differently selected dimensions of the proposed design space imitate knowledge from HCI and the result thus reflects a support for successfully transferring knowledge from HCI to the information system (IS) designers for improving a design process.

  • 287. Mustaquim, Moyen
    et al.
    Nyström, Tobias
    Uppsala universitet, Medicinska och farmaceutiska vetenskapsområdet, Medicinska fakulteten, Institutionen för medicinska vetenskaper.
    Open Sustainability Innovation—A Pragmatic Standpoint of Sustainable HCI2014Ingår i: Perspectives in Business Informatics Research: 13th International Conference, BIR 2014, Lund, Sweden, September 22-24, 2014. Proceedings / [ed] Johansson, B., Andersson, B., and Holmberg, N., Cham: Springer International Publishing , 2014, s. 101-112Kapitel i bok, del av antologi (Refereegranskat)
    Abstract [en]

    The importance of sustainability in design became a major topic of interest in HCI research. Past research has shown how classical HCI design principles could be used to create values of the design through the open innovation concept. The scope of this paper follows from an earlier work of open innovation design principles that established the basis of open sustainability innovation since contributions from a dissimilar applied form of HCI could be promising. We in this paper have analyzed the concept of open sustainability innovation from the perspective of sustainable HCI. The paper outlines seven design principles for open sustainability innovation and has illustrated them in the form of a framework. The notion of open sustainability innovation and sustainable HCI are then revisited and the role of sustainable HCI for developing sustainable products, services, and initiatives using open innovation are clarified.

  • 288.
    Mustaquim, Moyen
    et al.
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media.
    Nyström, Tobias
    Uppsala universitet, Medicinska och farmaceutiska vetenskapsområdet, Medicinska fakulteten, Institutionen för medicinska vetenskaper.
    Some Aspects of Using Universal Design as a Redesign Strategy for Sustainability2017Ingår i: Advances and New Trends in Environmental Informatics / [ed] Wohlgemuth, V., Fuchs-Kittowski, F., Wittmann, J., Springer, 2017, s. 49-60Konferensbidrag (Refereegranskat)
    Abstract [en]

    Sustainability is something that unites humankind and the important 2015 UN Climate Change Conference manifested this and was described by many as our last chance. A shifting towards sustainability through design is a challenge for managers and policymakers of organizations since the existing system or product could be complex and may have difficulty to adopt such a shift. This paper explores how organizations and their designers and developers could benefit from having a predictable process to follow for conducting such a shift, since numerous challenges are associated with costs and revenues. While universal design (UD) is a design philosophy closely associated with the sustainable design, an advanced perspective of UD could be implied as a redesign strategy for existing design and may be used as a radical design and innovation strategy for sustainability. In this paper, some of the aspects of UD as a redesign strategy for sustainability are addressed. Based on the previous theoretical frameworks, a UD approach for redesigning towards sustainability was formulated and discussed.

  • 289. Mustaquim, Moyen
    et al.
    Nyström, Tobias
    Uppsala universitet, Medicinska och farmaceutiska vetenskapsområdet, Medicinska fakulteten, Institutionen för medicinska vetenskaper.
    Video Game Control Dimensionality Analysis2014Ingår i: Proceedings of the 2014 Conference on Interactive Entertainment (IE2014) / [ed] Blackmore, K., Nesbitt, K., and Smith, S.P., New York: Association for Computing Machinery (ACM), 2014Konferensbidrag (Refereegranskat)
    Abstract [en]

    In this paper we have studied the video games control dimensionality and its effects on the traditional way of interpreting difficulty and familiarity in games. This paper presents the findings in which we have studied the Xbox 360 console’s games control dimensionality. Multivariate statistical operations were performed on the collected data from 83 different games of Xbox 360. It was found that the player’s perceived level of familiarity and difficulty can be influenced by the game control dimensionality. We also found that the perceived difficulty varies with control dimensionality and that the familiarity tends to show no relation to the user’s perceived difficulty. A way to measure and better understand familiarity and difficulty for games using the control dimensionality can thus give a better interpretation of different genres of games to its players and also to the game designers for further improvements in games’ design. Positive transfer of this could bring forward new knowledge for game designers to augment learning of different genres of games.

  • 290.
    Myrgren, Dennis
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Tekniska sektionen, Institutionen för teknikvetenskaper, Signaler och System.
    Integrating FM/RDS/DAB radio with digital HMI for usage in off-highway vehicles.2017Självständigt arbete på avancerad nivå (yrkesexamen), 20 poäng / 30 hpStudentuppsats (Examensarbete)
    Abstract [en]

    This thesis aimed to integrate a radio module, for listening to FM and DAB primarily, with CrossControl's display computers. The connection was done by converting the USB signals from the display computer to UART signals that were sent to the radio module.

    To be able to communicate a communication library was ported from C to Qt, and C++, which was used by a graphical user interface created during the project. This user interface aimed to keep a simplistic and clean look as well as making sure that the user could operate as easily as possible.

    The different radio standards around the world were reviewed and the analog standard FM radio and the digital standard DAB+ was chosen for testing the capabilities of the radio module, mostly because of their availability in Sweden.

  • 291.
    Márquez Segura, Elena
    et al.
    Department of Computational Media University of California, Santa Cruz, USA.
    Isbister, Katherine
    Department of Computational Media University of California, Santa Cruz, USA.
    Back, Jon
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Människa-datorinteraktion.
    Waern, Annika
    Uppsala universitet, Humanistisk-samhällsvetenskapliga vetenskapsområdet, Samhällsvetenskapliga fakulteten, Institutionen för informatik och media, Människa-datorinteraktion.
    Design, Appropriation, and Use of Technology in Larps2017Ingår i: Proceedings of the 12th International Conference on the Foundations of Digital Games (FDG'17), 2017, artikel-id 53Konferensbidrag (Refereegranskat)
    Abstract [en]

    During the last decade, there has been an increasing interest in supporting social play through the design of collocated digital games, alongside efforts to better understand social-physical modes of play. In this paper, we present relevant insights from a well-established gaming community, the larp (Live Action Role Play) community. This community has a longstanding tradition of making use of costumes, physical environments, and objects to shape player experience. We conducted a survey completed by 39 larpers concerning how they use digital technology in larp, and the way technology is designed and appropriated to augment the larp experience. Here, we present early results in the form of a preliminary taxonomy of technologies in larps, as well as key trends for design, use, and appropriation of technology to impact in-game social and emotional experience.

  • 292.
    Nauwerck, Gerolf
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Assessing the digital work environment: A case study of digital transformation in higher education2017Ingår i: Proc. NES Conference: 2017, 2017, s. 382-386Konferensbidrag (Refereegranskat)
  • 293.
    Nauwerck, Gerolf
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Hamnar vi i skuggan av en AI?: En bok om artificiell intelligens och oss själva2018Ingår i: Människor och AI / [ed] Daniel Akenine; Jonas Stier, Stockholm: BoD – Books on Demand , 2018, s. 90-97Kapitel i bok, del av antologi (Övrig (populärvetenskap, debatt, mm))
  • 294.
    Nauwerck, Gerolf
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Cajander, Åsa
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Lind, Thomas
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Digital transformation and the changing role of student administrators: A case study2017Ingår i: European Journal of Higher Education IT, ISSN 2519-1764, Vol. 4, nr 1, s. 345-353Artikel i tidskrift (Refereegranskat)
  • 295.
    Nauwerck, Gerolf
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för visuell information och interaktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Cowen Forsell, Rebecka
    Malmö universitet.
    The Digital Work Environment—a Challenge and an Opportunity for CSCW2018Ingår i: Proc. 16th European Conference on Computer-Supported Cooperative Work: Exploratory Papers, EUSSET , 2018Konferensbidrag (Refereegranskat)
  • 296.
    Nauwerck, Gerolf
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Lind, Thomas
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Cajander, Åsa
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Bildanalys och människa-datorinteraktion.
    Lárusdóttir, Marta
    Swinging machetes in the jungle: Technological frames, ICT leaders, and user centred perspectives2017Ingår i: Behaviour & Information Technology, ISSN 0144-929XArtikel i tidskrift (Övrigt vetenskapligt)
  • 297.
    Norberg, Amanda
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Tekniska sektionen, Institutionen för teknikvetenskaper, Signaler och System.
    Rask, Elliot
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Tekniska sektionen, Institutionen för teknikvetenskaper, Signaler och System.
    3D visualisation of breast reconstruction using Microsoft HoloLens2018Självständigt arbete på avancerad nivå (yrkesexamen), 20 poäng / 30 hpStudentuppsats (Examensarbete)
    Abstract [en]

    The purpose of the project is to create a Mixed Reality (MR) application for the 3D visualisation of the result of a breast reconstruction surgery. The application is to be used before surgery to facilitate communication between patient an surgeon about the expected result. To this purpose Microsoft HoloLens is used, which is a pair of Mixed Reality (MR) glasses developed and manufactured by Microsoft that has a self-contained, holographic rendering computer. For the development of the MR application on the Hololens, MixedRealityToolkit-Unity is used which is a Unity-based toolkit available. The goal of the application is that the user can scan a torso of a patient, render a hologram of the torso and attach to it a prefabricated breast which possibly follows the patient's specification.

    To prepare a prefabricated breast, a 3D model of the breast is first created in the 3D modelling software Blender. It then gets its texture from a picture taken with the HoloLens camera. The picture is cropped to better fit the model and uploaded as a 2D texture which is then attached to the prefabricated breast, which is imported into Unity.

    To scan objects, the HoloLens’s operating system feature Surface Observer is used. The resulting mesh from the observer is cropped using a virtual cube, scaled, moved and rotated by the user. The cropped mesh is then smoothed using the Humphrey's Classes smoothing algorithm. To fuse the smoothed mesh with the prefabricated breast model, the Unity components: Colliders and Transforms are used. On a collision the breast's transform parent is set to the mesh’s transform, making the objects transforms behave depending on each other.

    The MR application has been developed and evaluated. The evaluation results show that the goal has been achieved successfully. The project demonstrates that the Microsoft HoloLens is well suited for developing such medical applications as breast reconstructive surgery visualisations. It can possibly be extended to other surgeries such as showing on a patient’s body how the scar will look after a heart surgery, or a cesarean section.

  • 298.
    Normark, Anna
    et al.
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi.
    Oskarsson, Rebecca
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi.
    Individualizing Without Excluding: Ethical And Technical Challenges: Filter Bubbles and their Effects on Society2018Självständigt arbete på avancerad nivå (masterexamen), 20 poäng / 30 hpStudentuppsats (Examensarbete)
    Abstract [sv]

    År 2009 talade Google om att de skulle börja anpassa sina sökresultat beroende på vem som använde deras tjänst. Detta lyftes fram av Eli Pariser år 2011, som då myntade uttrycket filterbubbla. Pariser menar att en person befinner sig i en filterbubbla om personen endast konsumerar innehåll som är anpassat efter tidigare visade intressen och därmed blir utesluten från information som utmanar personens åsikter och övertygelser. Det är omdiskuterat huruvida filter bubblor existerar eller inte och vilka effekter som kommer av att en person befinner sig i en. Detta arbete utförs med syfte att utvärdera filter bubblors existens och effekter på både individen och samhället i stort. För att uppfylla syftet genomförs ett experiment och en kvalitativ litteraturstudie. Experimentet består av fjorton nya medlemskonton på en stor social medieplattform där en automatisk mjukvara gillar specifika inlägg under sex veckors tid. Plattformen har uttryckligen framfört att de anpassar användarens flöde av inlägg efter dess beteende. Detta flöde sparas ner för samtliga fjorton konton, två gånger dagligen under sju veckors tid (en vecka extra efter att gillandet av inlägg slutat) och analyseras sedan i jakt på filterbubblor. Genom experimentet att skapa filterbubblor på en social medieplattform hittas inga bevis på att filterbubblor existerar på precis den plattformen. Den kvalitativa litteraturstudien innebär en ingående granskning av vetenskapliga artiklar och avhandlingar inom området. I de 24 arbeten som utvärderas är det åtta stycken som anser att filterbubblor existerar. Flera effekter av filterbubblor hittas i litteraturen och en av de negativa effekterna filterbubblor kan ha på individen är att förstärka behovet att bekräfta sina fördomar. Samhället kan också drabbas av effekter från filterbubblor, såsom försvagande av deliberativ demokrati. Deliberativ demokrati, även kallat samtalsdemokrati lyfter vikten av kommunikation för att utveckla och förstärka en demokrati.

  • 299.
    Nygren, Else
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Människa-datorinteraktion.
    Modelling and analysis of human work situations as a basis for design of human-computer interfaces1992Licentiatavhandling, monografi (Övrigt vetenskapligt)
    Abstract [en]

    Many work situations in health care can be described as the control of dynamic processes. In order to design human-computer interfaces dedicated to a specific work situation there is a need to analyse not only the information contents but also the way the information is used. Reading from a screen instead of from a paper is different and in many ways more effortful. By incorporating theories of human cognition in the methods for analyses of work situations it is possible to understand what makes certain ways of reading from paper so extremely efficient. With this knowledge human-computer interfaces can be designed in a way which enables the user to benefit from the same effective ways of reading as when reading from papers. Paper 1 describes an analysis of the way physicians read a paper-based medical record. Paper 2 describes how a human-computer interface for reading the medical record is designed based on this analysis. Paper 3 describes a study of how doctors and nurses read documents in intensive care. It shows that pattern recognition and encoding of the characteristics of the information media is an effective way of gaining knowledge. Paper 4 describes the work in an intensive care unit seen as the control of a dynamic process where the documentation is an effective tool for among other things, coordination of actions and observations in time. Paper 5 gives a summary of the underlying ideas of the methods used.

  • 300.
    Nylander, Stina
    Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Avdelningen för människa-datorinteraktion. Uppsala universitet, Teknisk-naturvetenskapliga vetenskapsområdet, Matematisk-datavetenskapliga sektionen, Institutionen för informationsteknologi, Människa-datorinteraktion.
    The ubiquitous interactor: Mobile services with multiple user interfaces2003Licentiatavhandling, sammanläggning (Övrigt vetenskapligt)
    Abstract [en]

    This licentiate thesis addresses design and development problems that arise when service providers, and service end-users face the variety of computing devices available on the market. The devices are designed for many types of use in various situations and settings, which means that they have different capabilities in terms of presentation, interaction, memory, etc. Service providers often handle these differences by creating a new version for each device. This creates a lot of development and maintenance work, and often leads to restrictions on the set of devices that services are developed for. For service end-users, this means that it can be difficult to combine devices that fit the intended usage context and services that provide the needed content. New development methods that target multiple devices from the start are needed. The differences between devices call for services that can adapt to various devices, and present themselves with device specific user interfaces.

    We propose a way of developing device independent services by using interaction acts to describe user-service interaction. Devices would interpret the interaction acts and generate user interfaces according to their own specific capabilities. Additional presentation information can be encoded in customization forms, to further control how the user interface would be generated. Different devices would generate different user interfaces from the same interaction acts, and a device could generate different user interfaces from the same interaction acts combined with different customization forms.

    In this thesis, the interaction act and customization form concepts are described in detail. A system prototype handling them and two sample services have been implemented. Preliminary evaluations indicate that interaction acts and customization forms constitute a feasible approach for developing services with multiple user interfaces. The thesis concludes with a discussion of the problems arising when evaluating this kind of systems, and some conclusions on how to continue the evaluation process.

3456789 251 - 300 av 425
RefereraExporteraLänk till träfflistan
Permanent länk
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association
  • vancouver
  • Annat format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annat språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf