Teapot: An Exploration of Asymmetric Design in Board Games
2025 (English)Independent thesis Advanced level (degree of Master (One Year)), 10 credits / 15 HE credits
Student thesis
Abstract [en]
This study focuses on the development of the practical project Teapot, to explore how to build an effective asymmetric system in board game design. We adopt the Research through Design (RtD) approach, and the project consists of four main phases: Game Research, Prototyping, Playtesting, and Reflection/Iteration.
Place, publisher, year, edition, pages
2025. , p. 37
Keywords [en]
Asymmetric games, Board game, Card game, Game Mechanics, Research through Design
National Category
Humanities and the Arts
Identifiers
URN: urn:nbn:se:uu:diva-561619OAI: oai:DiVA.org:uu-561619DiVA, id: diva2:1975321
Subject / course
Game Design
Educational program
Master's Programme in Game Design, one year
Supervisors
Examiners
2025-06-242025-06-242025-11-13Bibliographically approved