Divinity 2 and the process of character choice
2021 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE credits
Student thesis
Abstract [en]
This study has looked at character choice preferences in the RPG game Divinity: Original Sin 2. This game in particular offers a unique viewpoint as it offers both premade characters made by the developers, with unique skills, voice and aesthetics, and custom characters, allowing players to fashion a protagonist to their liking. We wanted to know how many people preferred one or the other. To find this out we made a survey, with the question “Did you choose a custom or premade character for your first playthrough” being the highlight. We sent out the survey to various online community centers, and got a response. In total 145 people responded, and the result indicated that 53.8% of players prefer premade characters while 46.2% prefer custom characters. A significant data point is that a majority of respondents have high amounts of playtime in the game (200+ hours). This result made us conclude that the preference between custom and premade characters is about equal, but only for a more passionate slice of the total Divinity 2 player base.
Place, publisher, year, edition, pages
2021. , p. 17
Keywords [en]
Video games, RPGs, Character creation, character choice, Role playing, Survey
National Category
Design Media and Communication Studies
Identifiers
URN: urn:nbn:se:uu:diva-557342OAI: oai:DiVA.org:uu-557342DiVA, id: diva2:1961214
Subject / course
Game Design
Educational program
Bachelor's Programme in Game Design
Supervisors
Examiners
2025-05-272025-05-262025-05-27Bibliographically approved